Sony Interactive Entertainment (SIE) today announced Physint, a new stealth IP from legendary game designer Hideo Kojima. The game is currently in development for PlayStation 5 and is scheduled for release in 2026.
Physint is set in a near-future world where humans and machines coexist. Players take on the role of a cyborg agent who must infiltrate enemy bases and extract information. The game features a variety of stealth mechanics, including camouflage, hacking, and non-lethal takedowns.
Kojima is known for his innovative and thought-provoking games, such as Metal Gear Solid and Death Stranding. Physint is sure to be a critical and commercial success, and it is already generating a lot of excitement among gamers.
Physint has the potential to be a landmark game in the stealth genre. Kojima is a master of creating immersive and challenging stealth experiences, and Physint looks to be no exception. The game's setting, premise, and mechanics all suggest that it will be a unique and compelling experience.
One of the most intriguing aspects of Physint is its setting. The near-future world of the game is a place where humans and machines coexist. This could lead to some interesting and challenging stealth gameplay, as players must learn to navigate a world that is both familiar and alien.
The game's premise is also intriguing. Players take on the role of a cyborg agent who must infiltrate enemy bases and extract information. This could lead to some tense and suspenseful gameplay, as players must use their stealth skills to avoid detection.
Finally, the game's mechanics look to be innovative and engaging. Players will be able to use camouflage, hacking, and non-lethal takedowns to infiltrate enemy bases. This could lead to a variety of different playstyles, as players can choose how they want to approach each challenge.
Overall, Physint has the potential to be a truly groundbreaking game. Kojima is a master of his craft, and Physint looks to be his most ambitious project yet. The game's setting, premise, and mechanics all suggest that it will be a unique and compelling experience that is sure to challenge and entertain gamers of all ages.
Of course, there are always some potential criticisms that could be leveled at Physint. One concern is that the game could be too ambitious for its own good. Kojima is known for his ambitious projects, and Physint could be too big or too complex for him to successfully execute.
Another concern is that the game could be too similar to Kojima's previous work. Metal Gear Solid and Death Stranding are both stealth games, and Physint could be seen as a rehash of those games.
Finally, some critics may simply not be a fan of Kojima's style. His games are often slow-paced and philosophical, and they can be off-putting to some gamers.
Despite these potential criticisms, Physint is still a game that is worth keeping an eye on. Kojima is a talented game designer, and Physint has the potential to be a truly groundbreaking experience.
Kojima Productionsは、来年にPS5向けに「Death Stranding 2 On the Beach」を発売する予定ですが、スタジオはマイクロソフトとのクラウドネイティブホラーゲーム「OD」にも取り組んでおり、計画はそれだけにとどまらず、最近のState of Playプレゼンテーションの締めくくりとして、ソニーは、コジマプロダクションと並んでメタルギアクリエイターの小島秀夫がステルスジャンルに復帰するためにプレイステーションとコラボレーションすることを発表しました。
そのゲームは正確にはどれくらい先なんだい？ まあ、しばらくかかりそうだね。 小島監督はプロジェクトの準備は進んでいると言っていますが、本格的な制作は来年発売予定のデス・ストランディング2の発売後まで開始されないようです。 あ、ちなみに彼はそれを「自分たちの仕事の集大成」と表現しているので、興味をそそられるだろうね。
Physint - Hideo Kojima returns to the action-espionage genre | PlayStation